We invite those interested to submit a two- to three-page position paper that address at least one of the below questions. (Submission templates in Word and LateX are available to download and includes instructions on how your paper should be presented.)  Please forward your submission as an attachment to Dr. Julie Brown – .

  • What picture of older adults is currently propagated in games research, what are the challenges, and what are the opportunities?
  • What can we learn from previous game design projects addressing older adults, and what were the strengths and weaknesses in their design?
  • How can we create games that encourage older players to take ownership of their gaming experience, empowering them to actively shape the way they interact with games rather than taking the role of passive consumers?
  • How can we balance design efforts that aim to deliver benefits of games with a purpose beyond entertainment to older adults, and consolidate this approach with the idea of playing games purely for entertainment?
  • Which theories, frameworks and approaches would stimulate the design of game for leisure and entertainment as well as playful and engaging serious games?
  • And finally, how should the field prepare itself for the upcoming generations of older adults?

Submissions will be reviewed by an expert panel. Accepted contributions will be shared through the workshop website and integrated into the workshop.

Important dates:

  • Paper submission: Tuesday, May 31
  • Notification to authors: Friday, June 10